Journey to ippon.acrossthe.world

8-bit Flinders
Street Station

The Ippon Australia team have been working hard over the last couple of weeks on a recruitment challenge, called Ippon Across The World. It’s a short game to test technical skills, without being too over the top, and hopefully it’s a little fun along the way. Give it a try if you haven’t seen it yet.

Err Why?

During the downtime between projects, it’s important to maintain team cohesion, as well as learn new skills. Self-paced learning is good to a point, but you learn so much more by having a tangible deliverable, and a target to work towards. We also have on-boarded some great new team members recently, and it was a great opportunity to get to know them a little better.

Design

We went with an 8-bit video game motif, because, well who doesn’t like 8-bit? We wanted to capture that original Carmen Sandiego vibe but with a Melbourne twist.

Architect

AWS is our default cloud provider, so we used a modern AWS design for our application. We wanted to leverage as many AWS services as possible, to give us a holistic view of how some of these newer components hang together.

User Interface

We decided to use raw JavaScript with GSAP for the animation components, with a focus on modern desktop browsers. No legacy Internet Explorer support here. Apart from the animation aspects, we also used Web Crypto API for one of the challenges, which was pretty exciting to see in action.

CI/CD Pipeline

No project is too small for a CI/CD pipeline. It makes life easier if you’re deploying something more than once, and it’s important when you have a number of people wanting to make a lot of little changes quickly.

We used Terraform for setting up the base infrastructure, and then a combination of shell scripts for updating deployed assets. Gitlab, which is our source-control tool, has an amazing pipeline mechanism for defining build processes, and we use that to push changes into the various environments when a single commit occurs.

What’s Next

Shipping an application is not the end of the journey, it’s the beginning. We’re collecting usage metrics via Pinpoint, which allows us to see how far users (anonymously) get through the game. We will be offering slight variations to the challenges depending on skillsets, and potentially offering a harder difficult level for the clever cookies.

We certainly enjoyed putting this together and we hope that you enjoy playing it.


Originally published https://www.linkedin.com/pulse/journey-ipponacrosstheworld-gerard-gigliotti/.